RADiCAL Motion for Unreal Engine

RADiCAL Motion for Unreal Engine

Version 1.5 · Release Date: 30 Aug 2024

Integrate RADiCAL Motion with Unreal Engine for real-time motion capture. The RADiCAL plugin streams and retargets animation data from RADiCAL Motion: Live, seamlessly into Unreal. Use RADiCAL’s AI-powered technology to achieve smooth, realistic character movements and high-quality MetaHuman animations. Enhance workflow efficiency and bring creative visions to life with precision and ease. For previous versions of our plugin, and versions compatible with MacOS and/or other versions of Unreal Engine, visit our Community server on Discord.

What’s new:

  • Compatible with UE 5.1.1, 5.2.1, 5.3.2 and 5.4.0, 5.5.1 and 5.6
  • Introduces finger tracking data.
  • Mixamo and ReadyPlayerMe now include Retarget RTG and IKRIG assets for body, fingers, and face for easy retargeting from the Radical character, compatible with all UE versions. 5.1, 5.2, 5.3, and 5.4
  • Low resolution male medium-body Size Metahuman actor with finger and face motion is included in the plugin, available only for UE 5.2, 5.3, and 5.4.
  • NB: For UE 5.1.1, this plugin requires manual retargeting to a metahuman character. (We have not fully tested this workflow – pls look out for updates on this topic).

Release Notes & Previous Versions

RADiCAL Core for Unreal Engine

Use our FBX with out-of-the-box compatibility in Unreal with the support of our native RADiCAL Unreal Plugin.

Enhance Unreal projects with RADiCAL's free plugin

Stream real-time 3D animation into Unreal Engine

Start a Live room in RADiCAL Motion from your dashboard, and stream real-time 3D animation data into Unreal Engine.

Retarget to any character using the Unreal Engine IK Retargeter

Apply Live animation data to custom characters of your choice with just a few clicks.

Record real-time motion data

Record animation data to the timeline for editing in post.

Download free Unreal plugin

Select your version

Version 1.5

What’s new in this version

Version 1.5 · Release Date: 30 Aug 2024

How to use FBX exports from RADiCAL in Unreal Engine

  1. Download FBX
    Choose an animation from RADiCAL Motion: Core, and export it in FBX format to your machine.
  2. Install the RADiCAL integration for Unreal
    Download and install our the Unreal for RADiCAL plugin.
  3. Retarget to any custom character
    With the help of the retarget assets in our integration, map FBX-formatted animation data to any custom character.

Tutorials / Guides / Support

Video tutorials: learn how to use RADiCAL in Unreal A step-by-step guide for exporting real-time animation data into Unreal Engine

Documentation
A detailed manual to address all questions, use cases and edge cases

Get in touch on Discord
Join our Discord server. Vibe with the community and ask questions.

Frequently asked questions

  1. Does RADiCAL use the Unreal IK Rig? How do I retarget to other characters in Unreal?
    We include a standard RADiCAL character with an advanced Unreal IK Rig, as well as IK Retargeters for Metahuman, UE5 Manny, UE5 Quinn, the UE4 mannequin, Mixamo (incl. ReadyPlayerMe), AccuRig Reallusion, and Avaturn.

  2. What kind of hardware and software do I need to run RADiCAL Motion and Unreal Engine?
    RADiCAL Motion is device- and software-agnostic. Any consumer-grade device will do the trick, as long as it has a camera, the Chrome browser, and an internet connection. You can use RADiCAL Motion on devices running on Windows, MacOS, Linux, Android and iOS.

    Unreal Engine has its own demands that are completely independent of RADiCAL's platform. What you need in terms of hardware and software depends largely on what you're building. You can see more here.

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